Then, mid-conversation, Tim Breaker vanishes into thin air. Breaker starts off as just another character in Alan Wake 2-he's the sheriff of the game's main setting, the Washington town of Bright Falls, and works with protagonist FBI Agent Saga Anderson as she investigates the brutal, ritualistic murders taking place in the area. The game expresses the concept through Tim Breaker, played in the game by actor Shawn Ashmore. In Alan Wake 2, Remedy uses the existence of Quantum Break as a way to suggest the expansiveness of its multiverse and the effects that multiverse can have on the people who live within it. And if the story of Remedy reclaiming of Alan Wake is anything to go by, one wonders if there might be some additional Quantum Break in Remedy's future. With some side plots and characters, it suggests that the multiverse affects people in some strange and unknowable ways, developing it as a dread-inducing cosmic horror concept.Īlan Wake 2's multiversal plot lines also suggests that, while Quantum Break isn't officially a part of the RCU and not legally Remedy's property, the developer still cares about the game, its story, and the mind-bending time travel implications it set forth. While Control kicked off the " Remedy Connected Universe" that bridges the stories of Remedy's titles into a sort of giant multiversal milieu, Alan Wake 2 really starts to show off the implications of the premise. Or at least, in any other case, it would have. Meanwhile, the game itself grows dusty in the attic of the video game canon, stuck in a legal limbo that means it'll sit quietly out of sight until it is forgotten. So while Remedy's last two games have undoubtedly been their best, it seems Quantum Break is destined to remain something of a footnote in the history of this new era. The studio appears to be more comfortable with itself and the kinds of games it wants to make, and is taking big, exciting swings as a result. Control and Alan Wake 2 are both weirder, more surreal, and more stylized than past Remedy games (not to mention more unabashedly and interestingly Finnish). Still, a lot of the good ideas and DNA developed in creating Quantum Break led to Remedy's excellent post-Microsoft project, Control, which itself represents a big shift in Remedy's approach to games. And so there has never been a Quantum Break 2, despite the fact the game leaves open a lot of doors that could lead to a sequel. Remedy doesn't own the intellectual property rights to Quantum Break, though-Microsoft does. I guess I care about Quantum Break because it's clear to me that Remedy did, too. Now Playing: Alan Wake 2 And The 13 Year Journey To Make ItĪs a writer of time travel stories myself, I appreciate it most for the amount of research on display, and the pains of care and accuracy taken to tell a smart sci-fi story with characters who make sense in that framework. By clicking 'enter', you agree to GameSpot's
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |